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The New Chex Quest 2 Intro

The New Chex Quest 2, a project by Manny Cav

The New Chex Quest 2 is the sequel to The New Chex Quest. It's an attempt by Manny Cav to make a full Chex Quest-themed Doom II IWAD that is also freely distributable. Like The New Chex Quest, the aim is to replace almost all of the Doom II content with Chex Quest material, such as the Flemoids, items, music, et cetera. It is also compatible with the original Doom II engine, but like The New Chex Quest, the ZDoom source port is recommended due to a BEX patch used to change the text.

The New Chex Quest 2 is preceded by The New Chex Quest and followed by Final Chex in the The New Chex Quest series by Manny Cav.

It is currently in its fifth beta release.

Flemoids[]

MAP30 The Showdown

The queen Flembrane on the final level, MAP30: The Showdown

Like its predecessor, it replaces all of the Doom monsters, as well as the Doom II monsters, with Flemoid equivalents.

Maps[]

MAP01 Entrance

The first level, MAP01: Entrance

MAP32 Flemoid Stronghold

The second and last secret level, MAP32: Flemoid Stronghold

Currently, The New Chex Quest 2 does not replace the original Doom II maps. As a result, the game plays very similarly to Doom II.

First "episode"[]

  • MAP01: Entrance (The New Chex Quest 2)
  • MAP02: Hallways (The New Chex Quest 2)
  • MAP03: Running of the Flemoids (The New Chex Quest 2)
  • MAP04: Focus! (The New Chex Quest 2)
  • MAP05: Slimed Tunnels (The New Chex Quest 2)
  • MAP06: Wall of Mart (The New Chex Quest 2)

Second "episode"[]

  • MAP07: Simply Slimed (The New Chex Quest 2)
  • MAP08: Slime Trap (The New Chex Quest 2)
  • MAP09: Slime Pit (The New Chex Quest 2)
  • MAP10: Fueling Station (The New Chex Quest 2)
  • MAP11: Flem of Slime (The New Chex Quest 2)

Third "episode"[]

  • MAP12: The Factory (The New Chex Quest 2)
  • MAP13: Downtown (The New Chex Quest 2)
  • MAP14: Flemoid Dens (The New Chex Quest 2)
  • MAP15: Industrial Zone (The New Chex Quest 2)
  • MAP16: Suburbs (The New Chex Quest 2)
  • MAP17: Tenements (The New Chex Quest 2)
  • MAP18: Atrium (The New Chex Quest 2)
  • MAP19: Fort Chex (The New Chex Quest 2)
  • MAP20: Slimed (The New Chex Quest 2)

Final "episode"[]

  • MAP21: Caverns (The New Chex Quest 2)
  • MAP22: Inner Caves (The New Chex Quest 2)
  • MAP23: Flemoid Breeding (The New Chex Quest 2)
  • MAP24: The Chasm (The New Chex Quest 2)
  • MAP25: Slimefalls (The New Chex Quest 2)
  • MAP26: Abandoned Mineral Mines (The New Chex Quest 2)
  • MAP27: Flemoid Housing (The New Chex Quest 2)
  • MAP28: Flemoid World (The New Chex Quest 2)
  • MAP29: Caves of the Flemoids (The New Chex Quest 2)
  • MAP30: The Showdown (The New Chex Quest 2)

Secret levels[]

  • MAP31: Flem Bots (The New Chex Quest 2)
  • MAP32: Flemoid Stronghold (The New Chex Quest 2)

All of the map names for The New Chex Quest 2 are generally takes on the equivalent Doom II map names, i.e., the first 3 Doom II map names are Entryway, Underhalls, and The Gantlet, where the names of the first 3 map names of The New Chex Quest 2 are Entrance, Hallways, and Running of the Flemoids.

Zorchers[]

Mega Zorcher

Chexter firing the mega-zorcher at a Commonus

Besides the original zorchers, The New Chex Quest 2 introduces the mega-zorcher from Chex Quest 3 and, consequently, Hacx, to replace the super shotgun from Doom II, only instead of the green glow from Hacx, it uses a red glow that matches the color of the red of the large zorcher. Like the super shotgun, it uses two zorches from the large zorcher ammo (the equivalent of two shotgun clips from Doom).

External links[]

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